AI Insights · Timothy · April 2022
Top 5 iOS Business Games in Switzerland: Q1 2022 Performance
Discover the performance trends of the top 5 business games on iOS in Switzerland during Q1 2022, including insights on downloads, revenue, and active users.
In the first quarter of 2022, the top 5 business games on iOS in Switzerland exhibited varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Idle Lumber Empire - Wood Game started the quarter strong with weekly revenue peaking at approximately $9.7K in early January. However, this figure saw a decline, settling around $1.5K by the end of March. Weekly downloads followed a similar trend, beginning at 1.7K and dropping to 941 by the last week of the quarter. Active users decreased from 3.1K in early January to 1.6K in late March.
Upland - Buy and Sell Property experienced a significant spike in weekly revenue, reaching $31.3K in the first week of January, but this rapidly declined to below $1K by the end of the quarter. Downloads remained relatively low throughout, peaking at 72 in late February. Active users saw modest fluctuations, starting at 174 and ending at 146.
Grand Hotel Mania: Management showed consistent weekly revenue, averaging around $600, with minor dips and peaks. Downloads were steady but low, with a maximum of 77 at the beginning of the quarter, dropping to just 9 by the end of March. Active users were more stable, hovering around 1.2K initially but dropping to 938 by the end of the quarter.
Bid Wars 2 – Pawn Shop Tycoon had a varied performance with weekly revenue peaking at $962 in late January, followed by fluctuations and ending at $402 in the last week of March. Weekly downloads showed an initial surge to 585 in mid-January, but later stabilized around 46. Active users peaked at 1.7K in mid-January and ended the quarter at 946.
Idle Hotel Empire Tycoon-Game had a relatively stable revenue flow, peaking at $1.8K in late January and gradually declining to $134 by the end of March. Downloads were low, with a brief peak at 82 in early February, and ending at 26. Active users started at 1.1K and decreased to 783 by the last week of the quarter.
For more detailed insights and data, visit Sensor Tower.